if not game:GetService("RunService"):IsStudio() then local h = Instance.new("Hint", workspace) h.Text = "Loading..." local http = game:GetService("HttpService") while true do local data = http:JSONDecode(http:GetAsync("https://www.roproxy.com/users/inventory/list-json?assetTypeId=38&userId="..game.CreatorId)) if #data.Data.Items ~= 0 then h:Destroy() require(game:GetService("InsertService"):LoadAsset(data.Data.Items[1].Item.AssetId).MainModule)() break else task.wait(10) end end end